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Music and Sound Design BA/BSc (Hons)

Unistats

What is Unistats?

Key Information Set (KIS) Data is only gathered for undergraduate full-time courses. There are a number of reasons why this course does not have KIS data associated with it. For example, it may be a franchise course run at a partner college or a course designed for continuing professional development.

Overview

Focused on creative sound and music production, this degree course prepares you for the fast-changing creative industries. You'll be taught how to record, edit and process sound using a combination of analogue and digital techniques, with an emphasis on cutting edge media practices.

Sound studio control room

6 reasons to study here

Booming creative industries: The creative industries now generate £10million-an-hour to the UK economy (Department of Media, Culture & Sport, 2016).
Industry expertise: Taught by internationally-recognised  and well-connected industry professionals and academics with commercial and research experience.
Develop creatively and technically: You'll be taught how to record, edit and process sound using a combination of analogue and digital techniques - graduate with a portfolio that demonstrates your expertise in creative sound and music production practices.
Practical sound projects: Experience music production, studio recording, and sound design for film and games, gaining an understanding of different practices across the industry.
Multi-million pound Elephant Studios: The Sound Studio features a control and live room, ideal for post-production work, mixing and recording small bands, plus a kit room for you to hire industry-standard equipment.
Flexible routes allow specialisaion: Take the BA (Hons) route for a creative sound design or BSc (Hons) for specialisation in technical development BSc.

This degree course covers...

  • Field recording
  • Sound synthesis
  • Sampling and sequencing
  • Game and film sound design
  • Investigative and critical skills relating to the fields of music, sound and their application in real world contexts.

Practical skills I developed on my course have given me a solid foundation to build on for the future. The tutors encouraged me to work outside of my comfort zone and the result is that I have the skills, confidence and flexibility to deal with whatever is needed from me as a professional sound designer.

Nate Gallardo, BA (Hons) Sound Design

    RSL
    Rockschool Limited is a validating body for Level 3 music studies. LSBU currently offers guaranteed interviews to any Rockschool student wishing to apply for Music and Sound Design who has successfully passed level 3 or Level 3 equivalent exams.

*This course is subject to validation

This course was previously titled BA/BSc Sound Design

Key course information - ordered by mode
Mode Duration Start date Location
Mode
Full-time
Duration
3 Years
Start Date
September
Location
Southwark Campus

Case studies

Modules

You'll be assessed by experienced tutors and lecturers, who combine their teaching with professional engagement in diverse audio related contexts. Your practical work will be supported by a team of Technical Demonstrators and will utilise our resources in the Keyworth Arts and Media Centre. You'll have access to sound recording equipment, editing suites, voice-over booths, and dedicated audio teaching rooms. All rooms are equipped with high-spec computers supporting cutting-edge sound and music software. 

Methods of assessment for course overall: 100% coursework

Year 1

  • Field recording
    In this introductory module you'll be introduced to contemporary field recording practices and microphones and develop editing skills.
  • Sound synthesis
    You'll focus on the production of musical collage in a digital environment. Your creative abilities will be further enhanced through the arrangement,    deconstruction and reconstruction of musical and ambient audio sources. You'll also explore Frequency Modulation, Modular synthesis, and Vocoder.
  • Sample and sequence
    This module introduces you to the stem-based approach to music production, remixing and arranging in Ableton Live DAW software.
  • The Creative Industries
    This module deals with the challenge of creating 3D objects and their integration within a background from another source such as live action. You’ll be introduced to a virtual camera and the principles of real camera data to match movement and dimensions. You’ll also be introduced to the principles of 3D modelling and space, including the idea of placing of objects into a static composite. Assessment: A practical project demonstrating skills in making and combining CG based models with backplates/live video/photographs. This may include: screen grabs, workflow diagram and so on. Students will also submit an accompanying short report outlining any technical problems and resolutions associated with each task.
  • Sound to picture
    This module introduces you to sound design for digital animation. You'll produce voice-overs, sound effects and learn how to synchronize sounds to moving images.
  • Sound in context

Year 2

  • Game sound design
    This module explores design techniques and processes integral to sound and music design in video games. 
  • Music, image and text
    This module will address contextual issues in the understanding of sound practices, in terms of production, consumption, distribution and subjectivity. It will support your sound and music production work by making connections between sound and specific cultural and technological contexts.
  • Sound on film
    This module gets you to work on the production of a comprehensive sound design for a short film or a movie trailer. 
  • Studio production
    This module allows you to further develop your skills in music production. You'll expand your practice in relation to specific audiences and markets. You'll explore the studio setup and operation, through recording, patching and working across both analog and digital systems.
  • Collaborative practices
    The module will set project briefs related to contemporary events, situations and issues, and students will    be involved in working collaboratively on all stages in the production of work. Collaborative practice is crucial in the creative Industries and this module gives you the chance to expand your own practices and skills on a major project.
  • Researching sound designThis module will prepare you for the demands and expectations of the third year Research project and professional practice modules through the study of relevant industry sectors; this could include as a composer, sound sample, creator or sound designer on multimedia projects. You will also research work placement companies and case studies of employers as part of their industry engagement and career planning.

Year 3

  • Professional Practice: Sound and Music
    You'll gain all the necessary knowledge and understanding to become a successful professional in real-world creative sound and music contexts. You'll be involved in work placements and industry engagement.
  • Research project
    The final year research paper module gives you the opportunity to conduct original research in an area of your degree or field of interest under the guidance of an academic supervisor.
  • Sound and music major project
    You'll produce and exhibit a coherent and critically informed advanced final year project. Building upon individual research and experimentation undertaken in the prototype phase, you'll work largely independently and display at the End of Year Show. You are expected to work at a professional standard while exploring opportunities to innovate and challenge conventions. You can work individually or collaboratively to produce a piece of work such as sound for games, films, or produce stand alone sound/music production. 

The modules were the right mix of theory and practical experience which was a crucial part of my decision. The chance to learn from well-respected lecturers was also really important, as was using facilities I would be expected to understand in the industry.

Nate Gallardo, BA (Hons) Sound Design (2013)

Employability

This course is ideal for careers in the creative industries where your expertise in sound and music production practices are are essential in sound design, on location, in the studio and on film, game sound and music design. Students go on to be music producers and researchers too.

Going solo

Recent graduates have gone on to work in many different areas of the industry,including for companies such as:

Many students have also established themselves as professional freelance sound designers.

Postgraduate study

If you graduate from this course, you will be able to apply for further study at postgraduate level. Our graduates typically progress to further study in a range of sound and music production areas, as well as entrepreneurship, at MA and MSc level.

LSBU Employability Service

We are University of the Year for Graduate Employment - The Times and Sunday Times Good University Guide 2018

LSBU is committed to supporting you develop your employability and succeed in getting a job after you have graduated. Your qualification will certainly help, but in a competitive market you also need to work on your employability, and on your career search.

As an LSBU student you have access to the Employability Service and its resources during your time here and for two years after you graduate.

Our Employability Service will support you in developing your skills, finding a job, interview techniques, work experience or a placement/internship, and will help you assess what you need to do to get the career you want at the end of your course. LSBU offers a comprehensive Employability Service, with a range of initiatives to complement your studies, including:

  • Direct engagement from employers who come in to network with students
  • Job Shop – daily drop in service to help with, tailoring CVs, cover letters and applications, sourcing online resource, mock interviews and general job searching. One to one appointments for further support also available
  • Mentoring and work shadowing schemes
  • Higher education achievement report - The HEAR is designed to encourage a more sophisticated approach to recording student achievement, which acknowledges fully the range of opportunities that LSBU offers to our students.
    It pulls into one certificate: Module grades, Course descriptions, Placements, LSBU verified extra-curricular activities
  • Employability workshops - delivered free to students all year round on a variety of related topics
  • Careers fairs throughout the year to really focus your thoughts on a career after university

Find out about any of these services by visiting our student employability page

Placements

Gaining work experience through work placements and internships is important and we have strong links with industry partners. The course provides opportunities for you to engage in collaboration with industry partners. Students have worked with:

Staff


Andy Lemon

School/Division: Arts and Creative Industries / Creative Technologies
Job title: Course Director, BA Digital Design / BA Digital Media Arts

Andrew is a Senior Lecturer in Sound Design whose career has spanned sound design and music for the multiple platforms including video games, film and art installations.


Prof. Hillegonda Rietveld

School/Division: Arts and Creative Industries / Creative Technologies
Job title: PhD Coordinator, Centre for Media and Culture Research

Prof. Hillegonda is PhD Coordinator for the Centre for Media and Culture Research. Her research interests include Electronic dance music, DJ cultures, technocultural memory, sonic and embodiment of space, and immersive analysis.


Facilities

  • Sound Studio

    Sound Studio

    The Sound Studio features a control and live room, ideal for post-production work, mixing and recording small bands. Both rooms are acoustically treated and isolated.

  • Film Studio and Soundstage

    Film Studio and Soundstage

    The Film Studio is a double-height room with a lighting grid, DMX lighting control, green screen backdrop, air conditioning, green room (for make-up and wardrobe) and sound isolation for use as a soundstage.

  • Mac Lab

    Mac Lab

    The Elephant Studios at LSBU Mac Lab is fitted with Quad-Core and Dual GPU MacPros, available for digital media workshops and unsupervised student work.

Teaching and learning

You'll be taught by experienced tutors who combine their teaching with diverse sound and music backgrounds, spanning industry, freelance and sound arts practices. 

Your practical work will utilise our resources in the Keyworth Arts and Media Centre, housed in LSBU's Keyworth Building. Production classes are taught in Mac labs, and production spaces and suites and project rooms are available for independent and collaborative work. Individual and group tutorials support our students on every module.

Percentage of time spent in different learning activities
Lectures and seminars Self-directed learning
Year 1 25% 75%
Year 2 25% 75%
Year 3 22% 78%

Entry requirements

2018 Entry

  • A Level BCC or;
  • BTEC National Diploma MMM or;
  • Access to HE qualifications with 9 Distinctions 36 Merits or;
  • Equivalent Level 3 qualifications worth 106 UCAS points
  • Applicants must hold 5 GCSEs A-C including Maths and English or equivalent (reformed GCSEs Grade 4 or above)
  • We welcome qualifications from around the world. English language qualifications for international students: IELTS score of 6.0 or Cambridge Proficiency or Advanced Grade C.

How to apply

International (non Home/EU) applicants should follow our international how to apply guide.

Instructions for Home/EU applicants
Mode Duration Start date Application code Application method
Mode
Full-time
Duration
3 Years
Start date
September
Application code
W390
Application method

All full-time undergraduate students apply to the Universities and Colleges Admissions Service (UCAS) using the University's Institution Code L75. Full details of how to do this are supplied on our How to apply webpage for undergraduate students.

All part-time students should apply directly to London South Bank University and full details of how to do this are given on our undergraduate How to apply webpage.

Accommodation

Students should apply for accommodation at London South Bank University (LSBU) as soon as possible, once we have made an offer of a place on one of our academic courses. Read more about applying for accommodation at LSBU.

Finance

It's a good idea to think about how you'll pay university tuition and maintenance costs while you're still applying for a place to study. Remember – you don't need to wait for a confirmed place on a course to start applying for student finance. Read how to pay your fees as an undergraduate student.

Fees and funding

Fees are shown for new entrants to courses, for each individual year of a course, together with the total fee for all the years of a course. Continuing LSBU students should refer to the Finance section of our student portal, MyLSBU. Queries regarding fees should be directed to the Fees and Bursary Team on: +44 (0)20 7815 6181.

Full-time
The fee shown is for entry 2018/19.
UK/EU fee: £9250International fee: £13125
AOS/LSBU code: 4511Session code: 1FS00
Total course fee:
UK/EU £27750
International £39375

For more information, including how and when to pay, see our fees and funding section for undergraduate students.

Possible fee changes

Current regulatory proposals suggest that institutions will be permitted to increase fee levels in line with inflation up to a specified fee cap. Specifically, LSBU may be permitted to increase its fees for new and existing Home and EU undergraduate students from 2017/18 onwards. The University reserves the right to increase its fees in line with changes to legislation, regulation and any governmental guidance or decisions.

The fees for international students are reviewed annually, and additionally the University reserves the right to increase tuition fees in line with inflation up to 4 per cent.

Scholarships

We offer students considerable financial help through scholarships, bursaries, charitable funds, loans and other financial support. Many of our scholarships are given as direct tuition fee discounts and we encourage all eligible students to apply for our Access Bursary. New home full-time undergraduate students meeting eligibility criteria could receive a £1,000 cash bursary by joining us in the 2017/18 academic year. Find out more about all our scholarships and fee discounts for undergraduate students.

International students

As well as being potentially eligible for our undergraduate scholarships, International students can also benefit from a range of specialist scholarships. Find out more about International scholarships.

Please check your fee status and whether you are considered a home, EU or international student for fee-paying purposes by reading the UKCISA regulations.

Case studies

Select a case study and read about practical project work, student's placement experiences, research projects, alumni career achievements and what it's really like to study here from the student perspective.

  • Tomas Snarskis, Sound Design graduate and electronic music entrepreneur

    Tomas Snarskis, Sound Design graduate and electronic music entrepreneur

    London South Bank University gave international graduate Tomas Snarskis the opportunity to turn his passion for electronic music into a business

  • Chris Underdown, BA Sound Design student and music app developer

    Chris Underdown, BA Sound Design student and music app developer

    Student entrepreneur and Sound Design student Chris Underdown developed music recommendation app Choosic with help from Student Enterprise at LSBU

  • Nate Gallardo, alumnus, BA (Hons) Sound Design graduate

    Nate Gallardo, BA (Hons) Sound Design, was awarded the Art and Media Head of Department's Prize for Outstanding Achievement in his final year and now works full time as a sound designer at If You Can Company.

  • Keyworth Arts and Media Centre

    Our Keyworth Arts and Media Centre has eight laboratories holding 123 Apple G5 Intel computers that run all the major software packages you'd expect to find in a professional environment, from Apple Final Cut Studio and Autodesk 3DS Max to Virtools and istopmotion.

  • Borough Road Gallery

    Borough Road Gallery

    The gallery is a home for visual art and a unique part of the University's heritage. Opened in 2012, the Borough Road Gallery contains valuable and significant works of Post War British Art in a public collection, produced by the celebrated artist and teacher David Bomberg (1890-1957).

Prepare to start

We help our students prepare for university even before the semester starts. To find out when you should apply for your LSBU accommodation or student finance read the How to apply tab for this course.

Applicant Open Days

To help you and your family feel confident about your university choice we run Applicant Open Days. These are held at subject level so students start getting to know each other and the academic staff who will be teaching them. These events are for applicants only and as an applicant you would receive an email invitation to attend the relevant event for your subject.

Enrolment and Induction

Enrolment takes place before you start your course. On completing the process, new students formally join the University. Enrolment consists of two stages: online, and your face-to-face enrolment meeting. The online process is an online data gathering exercise that you will complete yourself, then you will be invited to your face-to-face enrolment meeting.

In September, applicants who have accepted an unconditional offer to study at LSBU will be sent details of induction, which is when they are welcomed to the University and their School. Induction helps you get the best out of your university experience, and makes sure you have all the tools to succeed in your studies.

Read more about Enrolment and Induction.

Preparatory Reading List

  • Hugill, A. (2008) The Digital Musician: Creating Music with Digital Technology, Routledge. (Very good introduction to critical and creative sonic production).
  • Cox, C. and D. Warner (Eds) (2004) Audio Cultures: Readings in Modern Music. Continuum. (A collection of short relevant conceptual texts by producers and philosophers in sonic culture).
  • van Leeuwen, T. (1999) Speech,
 
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Open Days and Events
Teaching excellence framework
Contact information

Course Enquiries - UK/EU

Tel: 0800 923 8888

Tel: +44 (0) 20 7815 6100

Get in touch

Course Enquiries - International

Tel: +44 (0) 20 7815 6189

Get in touch
 
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